Matches can be fast and grueling, but are ultimately very fun and rewarding. Cubemen's head-to-head mode is its most unique (and strongest) suit, and the ability to move individual units around makes the game bring to life the game's real-time-strategy and tactical puzzle elements. Smaller maps suffer from a bit of "out-click your opponent to win" syndrome, but larger, more complex maps give the proceedings more strategic options, given the number of additional positioning options for the cubemen. The AI is a more than competent opponent, but playing against another human being is the way to go. The game's head-to-head multiplayer mode is where Cubemen really shines, creating some truly intense battles. As you'd expect, the Cubemen themselves come in a number of different varieties, ranging from the standard pea-shooters to those with mounted flamethrowers and freeze capabilities. Classic tower defense games in Cubemen are fairly refreshing, given the player's ability to select any unit and direct it to another location at any time. Since each type of cubeman is armed differently-and has a different price-players have to be a lot more careful about how they spend their resources.Ĭubemen has a robust variety of 3D maps of varying size, complexity, and difficulty, which helps keep the experience fresh from game to game. "Limited Players" restricts the total number of cubemen that can be deployed to the battlefield at a time, and "Limited Cubes" forces the player to build an army using a finite number of available cubes. Destroying enemies earns you cubes which can be spent to build and deploy new units. These rule subsets are just as they sound. AI scenario.įurthermore, each mode can be played in three flavors: Classic, Limited Players, or Limited Cubes. "Skirmish" mode puts a base on each side of the map, creating a war of attrition between the two sides in a human vs. "Defense" mode is your classic tower defense setup, in which the player has to position his forces to defend his home base. Two primary game-types-Defense and Skirmish-are available, each with a few possible permutations. It's an age-old truth, and really the only narrative underpinning you need to know to understand the action in Cubemen. Little cubemen of different colors just don't get along. Aside from the ever-changing real-time-strategy dynamic this adds to the tested formula, the inclusion of head-to-head competitive gameplay modes make for some action-packed battles against other humans or computer AI. The developer released Cubemen a few weeks ago, which is a tower-defense game that eschews your standard immobile turrets for perfectly ambulatory men made of cubes. As always with Steam Market trading, your mileage may vary.Just when I thought the last nugget of creativity had been squeezed out of the tower defense genre, a developer like 3 Sprockets comes along to prove me wrong. I figured I would share this, as the game is still on sale until the 13th. The total came out to 2.47, and I paid 1.99 for the game itself, so I got Cubemen 2 for free, and 48 extra cents in my steam wallet. 49 (Money I get, not the selling price, which was higher). When I woke this morning, all of them had been sold. During this time, 5 cards dropped, so I estimated the best selling price based on the line graph of price trends, and set them all up for sale overnight. I played the first two missions until I got platinum, and found the game rather enjoyable. I went to the Steam market and looked up prices of the cards, and figured that I could come out ahead with 5 cards, so I bought the game using funds already in my Steam wallet (taxes have already been paid by the folks I sold cards to earlier, so it was 1.99 exactly). I checked the price, and wondered if I could get it for better than free. I was browsing the specials, saw Cubemen 2, and remembered it had trading cards. I wanted to try this when I realized Cubemen 2 had trading cards, and was 1.99 on special at the moment.
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